// SPDX-License-Identifier: GPL-2.0 // Copyright (C) 2025 Google LLC. //! Rust API for an ID pool backed by a [`BitmapVec`]. use crate::alloc::{AllocError, Flags}; use crate::bitmap::BitmapVec; /// Represents a dynamic ID pool backed by a [`BitmapVec`]. /// /// Clients acquire and release IDs from unset bits in a bitmap. /// /// The capacity of the ID pool may be adjusted by users as /// needed. The API supports the scenario where users need precise control /// over the time of allocation of a new backing bitmap, which may require /// release of spinlock. /// Due to concurrent updates, all operations are re-verified to determine /// if the grow or shrink is sill valid. /// /// # Examples /// /// Basic usage /// /// ``` /// use kernel::alloc::AllocError; /// use kernel::id_pool::{IdPool, UnusedId}; /// /// let mut pool = IdPool::with_capacity(64, GFP_KERNEL)?; /// for i in 0..64 { /// assert_eq!(i, pool.find_unused_id(i).ok_or(ENOSPC)?.acquire()); /// } /// /// pool.release_id(23); /// assert_eq!(23, pool.find_unused_id(0).ok_or(ENOSPC)?.acquire()); /// /// assert!(pool.find_unused_id(0).is_none()); // time to realloc. /// let resizer = pool.grow_request().ok_or(ENOSPC)?.realloc(GFP_KERNEL)?; /// pool.grow(resizer); /// /// assert_eq!(pool.find_unused_id(0).ok_or(ENOSPC)?.acquire(), 64); /// # Ok::<(), Error>(()) /// ``` /// /// Releasing spinlock to grow the pool /// /// ```no_run /// use kernel::alloc::{AllocError, flags::GFP_KERNEL}; /// use kernel::sync::{new_spinlock, SpinLock}; /// use kernel::id_pool::IdPool; /// /// fn get_id_maybe_realloc(guarded_pool: &SpinLock) -> Result { /// let mut pool = guarded_pool.lock(); /// loop { /// match pool.find_unused_id(0) { /// Some(index) => return Ok(index.acquire()), /// None => { /// let alloc_request = pool.grow_request(); /// drop(pool); /// let resizer = alloc_request.ok_or(AllocError)?.realloc(GFP_KERNEL)?; /// pool = guarded_pool.lock(); /// pool.grow(resizer) /// } /// } /// } /// } /// ``` pub struct IdPool { map: BitmapVec, } /// Indicates that an [`IdPool`] should change to a new target size. pub struct ReallocRequest { num_ids: usize, } /// Contains a [`BitmapVec`] of a size suitable for reallocating [`IdPool`]. pub struct PoolResizer { new: BitmapVec, } impl ReallocRequest { /// Allocates a new backing [`BitmapVec`] for [`IdPool`]. /// /// This method only prepares reallocation and does not complete it. /// Reallocation will complete after passing the [`PoolResizer`] to the /// [`IdPool::grow`] or [`IdPool::shrink`] operation, which will check /// that reallocation still makes sense. pub fn realloc(&self, flags: Flags) -> Result { let new = BitmapVec::new(self.num_ids, flags)?; Ok(PoolResizer { new }) } } impl IdPool { /// Constructs a new [`IdPool`]. /// /// The pool will have a capacity of [`MAX_INLINE_LEN`]. /// /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN #[inline] pub fn new() -> Self { Self { map: BitmapVec::new_inline(), } } /// Constructs a new [`IdPool`] with space for a specific number of bits. /// /// A capacity below [`MAX_INLINE_LEN`] is adjusted to [`MAX_INLINE_LEN`]. /// /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN #[inline] pub fn with_capacity(num_ids: usize, flags: Flags) -> Result { let num_ids = usize::max(num_ids, BitmapVec::MAX_INLINE_LEN); let map = BitmapVec::new(num_ids, flags)?; Ok(Self { map }) } /// Returns how many IDs this pool can currently have. #[inline] pub fn capacity(&self) -> usize { self.map.len() } /// Returns a [`ReallocRequest`] if the [`IdPool`] can be shrunk, [`None`] otherwise. /// /// The capacity of an [`IdPool`] cannot be shrunk below [`MAX_INLINE_LEN`]. /// /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN /// /// # Examples /// /// ``` /// use kernel::{ /// alloc::AllocError, /// bitmap::BitmapVec, /// id_pool::{ /// IdPool, /// ReallocRequest, /// }, /// }; /// /// let mut pool = IdPool::with_capacity(1024, GFP_KERNEL)?; /// let alloc_request = pool.shrink_request().ok_or(AllocError)?; /// let resizer = alloc_request.realloc(GFP_KERNEL)?; /// pool.shrink(resizer); /// assert_eq!(pool.capacity(), BitmapVec::MAX_INLINE_LEN); /// # Ok::<(), AllocError>(()) /// ``` #[inline] pub fn shrink_request(&self) -> Option { let cap = self.capacity(); // Shrinking below `MAX_INLINE_LEN` is never possible. if cap <= BitmapVec::MAX_INLINE_LEN { return None; } // Determine if the bitmap can shrink based on the position of // its last set bit. If the bit is within the first quarter of // the bitmap then shrinking is possible. In this case, the // bitmap should shrink to half its current size. let Some(bit) = self.map.last_bit() else { return Some(ReallocRequest { num_ids: BitmapVec::MAX_INLINE_LEN, }); }; if bit >= (cap / 4) { return None; } let num_ids = usize::max(BitmapVec::MAX_INLINE_LEN, cap / 2); Some(ReallocRequest { num_ids }) } /// Shrinks pool by using a new [`BitmapVec`], if still possible. #[inline] pub fn shrink(&mut self, mut resizer: PoolResizer) { // Between request to shrink that led to allocation of `resizer` and now, // bits may have changed. // Verify that shrinking is still possible. In case shrinking to // the size of `resizer` is no longer possible, do nothing, // drop `resizer` and move on. let Some(updated) = self.shrink_request() else { return; }; if updated.num_ids > resizer.new.len() { return; } resizer.new.copy_and_extend(&self.map); self.map = resizer.new; } /// Returns a [`ReallocRequest`] for growing this [`IdPool`], if possible. /// /// The capacity of an [`IdPool`] cannot be grown above [`MAX_LEN`]. /// /// [`MAX_LEN`]: BitmapVec::MAX_LEN #[inline] pub fn grow_request(&self) -> Option { let num_ids = self.capacity() * 2; if num_ids > BitmapVec::MAX_LEN { return None; } Some(ReallocRequest { num_ids }) } /// Grows pool by using a new [`BitmapVec`], if still necessary. /// /// The `resizer` arguments has to be obtained by calling [`Self::grow_request`] /// on this object and performing a [`ReallocRequest::realloc`]. #[inline] pub fn grow(&mut self, mut resizer: PoolResizer) { // Between request to grow that led to allocation of `resizer` and now, // another thread may have already grown the capacity. // In this case, do nothing, drop `resizer` and move on. if resizer.new.len() <= self.capacity() { return; } resizer.new.copy_and_extend(&self.map); self.map = resizer.new; } /// Finds an unused ID in the bitmap. /// /// Upon success, returns its index. Otherwise, returns [`None`] /// to indicate that a [`Self::grow_request`] is needed. #[inline] #[must_use] pub fn find_unused_id(&mut self, offset: usize) -> Option> { // INVARIANT: `next_zero_bit()` returns None or an integer less than `map.len()` Some(UnusedId { id: self.map.next_zero_bit(offset)?, pool: self, }) } /// Releases an ID. #[inline] pub fn release_id(&mut self, id: usize) { self.map.clear_bit(id); } } /// Represents an unused id in an [`IdPool`]. /// /// # Invariants /// /// The value of `id` is less than `pool.map.len()`. pub struct UnusedId<'pool> { id: usize, pool: &'pool mut IdPool, } impl<'pool> UnusedId<'pool> { /// Get the unused id as an usize. /// /// Be aware that the id has not yet been acquired in the pool. The /// [`acquire`] method must be called to prevent others from taking the id. /// /// [`acquire`]: UnusedId::acquire() #[inline] #[must_use] pub fn as_usize(&self) -> usize { self.id } /// Get the unused id as an u32. /// /// Be aware that the id has not yet been acquired in the pool. The /// [`acquire`] method must be called to prevent others from taking the id. /// /// [`acquire`]: UnusedId::acquire() #[inline] #[must_use] pub fn as_u32(&self) -> u32 { // CAST: By the type invariants: // `self.id < pool.map.len() <= BitmapVec::MAX_LEN = i32::MAX`. self.id as u32 } /// Acquire the unused id. #[inline] pub fn acquire(self) -> usize { self.pool.map.set_bit(self.id); self.id } } impl Default for IdPool { #[inline] fn default() -> Self { Self::new() } }