// SPDX-License-Identifier: MIT /* * Copyright © 2019 Intel Corporation */ #include "gen7_renderclear.h" #include "i915_drv.h" #include "intel_gpu_commands.h" #include "intel_gt_regs.h" #define GT3_INLINE_DATA_DELAYS 0x1E00 #define batch_advance(Y, CS) GEM_BUG_ON((Y)->end != (CS)) struct cb_kernel { const void *data; u32 size; }; #define CB_KERNEL(name) { .data = (name), .size = sizeof(name) } #include "ivb_clear_kernel.c" static const struct cb_kernel cb_kernel_ivb = CB_KERNEL(ivb_clear_kernel); #include "hsw_clear_kernel.c" static const struct cb_kernel cb_kernel_hsw = CB_KERNEL(hsw_clear_kernel); struct batch_chunk { struct i915_vma *vma; u32 offset; u32 *start; u32 *end; u32 max_items; }; struct batch_vals { u32 max_threads; u32 state_start; u32 surface_start; u32 surface_height; u32 surface_width; u32 size; }; static int num_primitives(const struct batch_vals *bv) { /* * We need to saturate the GPU with work in order to dispatch * a shader on every HW thread, and clear the thread-local registers. * In short, we have to dispatch work faster than the shaders can * run in order to fill the EU and occupy each HW thread. */ return bv->max_threads; } static void batch_get_defaults(struct drm_i915_private *i915, struct batch_vals *bv) { if (IS_HASWELL(i915)) { switch (INTEL_INFO(i915)->gt) { default: case 1: bv->max_threads = 70; break; case 2: bv->max_threads = 140; break; case 3: bv->max_threads = 280; break; } bv->surface_height = 16 * 16; bv->surface_width = 32 * 2 * 16; } else { switch (INTEL_INFO(i915)->gt) { default: case 1: /* including vlv */ bv->max_threads = 36; break; case 2: bv->max_threads = 128; break; } bv->surface_height = 16 * 8; bv->surface_width = 32 * 16; } bv->state_start = round_up(SZ_1K + num_primitives(bv) * 64, SZ_4K); bv->surface_start = bv->state_start + SZ_4K; bv->size = bv->surface_start + bv->surface_height * bv->surface_width; } static void batch_init(struct batch_chunk *bc, struct i915_vma *vma, u32 *start, u32 offset, u32 max_bytes) { bc->vma = vma; bc->offset = offset; bc->start = start + bc->offset / sizeof(*bc->start); bc->end = bc->start; bc->max_items = max_bytes / sizeof(*bc->start); } static u32 batch_offset(const struct batch_chunk *bc, u32 *cs) { return (cs - bc->start) * sizeof(*bc->start) + bc->offset; } static u32 batch_addr(const struct batch_chunk *bc) { return i915_vma_offset(bc->vma); } static void batch_add(struct batch_chunk *bc, const u32 d) { GEM_BUG_ON((bc->end - bc->start) >= bc->max_items); *bc->end++ = d; } static u32 *batch_alloc_items(struct batch_chunk *bc, u32 align, u32 items) { u32 *map; if (align) { u32 *end = PTR_ALIGN(bc->end, align); memset32(bc->end, 0, end - bc->end); bc->end = end; } map = bc->end; bc->end += items; return map; } static u32 *batch_alloc_bytes(struct batch_chunk *bc, u32 align, u32 bytes) { GEM_BUG_ON(!IS_ALIGNED(bytes, sizeof(*bc->start))); return batch_alloc_items(bc, align, bytes / sizeof(*bc->start)); } static u32 gen7_fill_surface_state(struct batch_chunk *state, const u32 dst_offset, const struct batch_vals *bv) { u32 surface_h = bv->surface_height; u32 surface_w = bv->surface_width; u32 *cs = batch_alloc_items(state, 32, 8); u32 offset = batch_offset(state, cs); #define SURFACE_2D 1 #define SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 #define RENDER_CACHE_READ_WRITE 1 *cs++ = SURFACE_2D << 29 | (SURFACEFORMAT_B8G8R8A8_UNORM << 18) | (RENDER_CACHE_READ_WRITE << 8); *cs++ = batch_addr(state) + dst_offset; *cs++ = ((surface_h / 4 - 1) << 16) | (surface_w / 4 - 1); *cs++ = surface_w; *cs++ = 0; *cs++ = 0; *cs++ = 0; #define SHADER_CHANNELS(r, g, b, a) \ (((r) << 25) | ((g) << 22) | ((b) << 19) | ((a) << 16)) *cs++ = SHADER_CHANNELS(4, 5, 6, 7); batch_advance(state, cs); return offset; } static u32 gen7_fill_binding_table(struct batch_chunk *state, const struct batch_vals *bv) { u32 surface_start = gen7_fill_surface_state(state, bv->surface_start, bv); u32 *cs = batch_alloc_items(state, 32, 8); u32 offset = batch_offset(state, cs); *cs++ = surface_start - state->offset; *cs++ = 0; *cs++ = 0; *cs++ = 0; *cs++ = 0; *cs++ = 0; *cs++ = 0; *cs++ = 0; batch_advance(state, cs); return offset; } static u32 gen7_fill_kernel_data(struct batch_chunk *state, const u32 *data, const u32 size) { return batch_offset(state, memcpy(batch_alloc_bytes(state, 64, size), data, size)); } static u32 gen7_fill_interface_descriptor(struct batch_chunk *state, const struct batch_vals *bv, const struct cb_kernel *kernel, unsigned int count) { u32 kernel_offset = gen7_fill_kernel_data(state, kernel->data, kernel->size); u32 binding_table = gen7_fill_binding_table(state, bv); u32 *cs = batch_alloc_items(state, 32, 8 * count); u32 offset = batch_offset(state, cs); *cs++ = kernel_offset; *cs++ = (1 << 7) | (1 << 13); *cs++ = 0; *cs++ = (binding_table - state->offset) | 1; *cs++ = 0; *cs++ = 0; *cs++ = 0; *cs++ = 0; /* 1 - 63dummy idds */ memset32(cs, 0x00, (count - 1) * 8); batch_advance(state, cs + (count - 1) * 8); return offset; } static void gen7_emit_state_base_address(struct batch_chunk *batch, u32 surface_state_base) { u32 *cs = batch_alloc_items(batch, 0, 10); *cs++ = STATE_BASE_ADDRESS | (10 - 2); /* general */ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY; /* surface */ *cs++ = (batch_addr(batch) + surface_state_base) | BASE_ADDRESS_MODIFY; /* dynamic */ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY; /* indirect */ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY; /* instruction */ *cs++ = batch_addr(batch) | BASE_ADDRESS_MODIFY; /* general/dynamic/indirect/instruction access Bound */ *cs++ = 0; *cs++ = BASE_ADDRESS_MODIFY; *cs++ = 0; *cs++ = BASE_ADDRESS_MODIFY; batch_advance(batch, cs); } static void gen7_emit_vfe_state(struct batch_chunk *batch, const struct batch_vals *bv, u32 urb_size, u32 curbe_size, u32 mode) { u32 threads = bv->max_threads - 1; u32 *cs = batch_alloc_items(batch, 32, 8); *cs++ = MEDIA_VFE_STATE | (8 - 2); /* scratch buffer */ *cs++ = 0; /* number of threads & urb entries for GPGPU vs Media Mode */ *cs++ = threads << 16 | 1 << 8 | mode << 2; *cs++ = 0; /* urb entry size & curbe size in 256 bits unit */ *cs++ = urb_size << 16 | curbe_size; /* scoreboard */ *cs++ = 0; *cs++ = 0; *cs++ = 0; batch_advance(batch, cs); } static void gen7_emit_interface_descriptor_load(struct batch_chunk *batch, const u32 interface_descriptor, unsigned int count) { u32 *cs = batch_alloc_items(batch, 8, 4); *cs++ = MEDIA_INTERFACE_DESCRIPTOR_LOAD | (4 - 2); *cs++ = 0; *cs++ = count * 8 * sizeof(*cs); /* * interface descriptor address - it is relative to the dynamics base * address */ *cs++ = interface_descriptor; batch_advance(batch, cs); } static void gen7_emit_media_object(struct batch_chunk *batch, unsigned int media_object_index) { unsigned int x_offset = (media_object_index % 16) * 64; unsigned int y_offset = (media_object_index / 16) * 16; unsigned int pkt = 6 + 3; u32 *cs; cs = batch_alloc_items(batch, 8, pkt); *cs++ = MEDIA_OBJECT | (pkt - 2); /* interface descriptor offset */ *cs++ = 0; /* without indirect data */ *cs++ = 0; *cs++ = 0; /* scoreboard */ *cs++ = 0; *cs++ = 0; /* inline */ *cs++ = y_offset << 16 | x_offset; *cs++ = 0; *cs++ = GT3_INLINE_DATA_DELAYS; batch_advance(batch, cs); } static void gen7_emit_pipeline_flush(struct batch_chunk *batch) { u32 *cs = batch_alloc_items(batch, 0, 4); *cs++ = GFX_OP_PIPE_CONTROL(4); *cs++ = PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | PIPE_CONTROL_DEPTH_CACHE_FLUSH | PIPE_CONTROL_DC_FLUSH_ENABLE | PIPE_CONTROL_CS_STALL; *cs++ = 0; *cs++ = 0; batch_advance(batch, cs); } static void gen7_emit_pipeline_invalidate(struct batch_chunk *batch) { u32 *cs = batch_alloc_items(batch, 0, 10); /* ivb: Stall before STATE_CACHE_INVALIDATE */ *cs++ = GFX_OP_PIPE_CONTROL(5); *cs++ = PIPE_CONTROL_STALL_AT_SCOREBOARD | PIPE_CONTROL_CS_STALL; *cs++ = 0; *cs++ = 0; *cs++ = 0; *cs++ = GFX_OP_PIPE_CONTROL(5); *cs++ = PIPE_CONTROL_STATE_CACHE_INVALIDATE; *cs++ = 0; *cs++ = 0; *cs++ = 0; batch_advance(batch, cs); } static void emit_batch(struct i915_vma * const vma, u32 *start, const struct batch_vals *bv) { struct drm_i915_private *i915 = vma->vm->i915; const unsigned int desc_count = 1; const unsigned int urb_size = 1; struct batch_chunk cmds, state; u32 descriptors; unsigned int i; batch_init(&cmds, vma, start, 0, bv->state_start); batch_init(&state, vma, start, bv->state_start, SZ_4K); descriptors = gen7_fill_interface_descriptor(&state, bv, IS_HASWELL(i915) ? &cb_kernel_hsw : &cb_kernel_ivb, desc_count); /* Reset inherited context registers */ gen7_emit_pipeline_flush(&cmds); gen7_emit_pipeline_invalidate(&cmds); batch_add(&cmds, MI_LOAD_REGISTER_IMM(2)); batch_add(&cmds, i915_mmio_reg_offset(CACHE_MODE_0_GEN7)); batch_add(&cmds, 0xffff0000 | (((IS_IVYBRIDGE(i915) && INTEL_INFO(i915)->gt == 1) || IS_VALLEYVIEW(i915)) ? HIZ_RAW_STALL_OPT_DISABLE : 0)); batch_add(&cmds, i915_mmio_reg_offset(CACHE_MODE_1)); batch_add(&cmds, 0xffff0000 | PIXEL_SUBSPAN_COLLECT_OPT_DISABLE); gen7_emit_pipeline_invalidate(&cmds); gen7_emit_pipeline_flush(&cmds); /* Switch to the media pipeline and our base address */ gen7_emit_pipeline_invalidate(&cmds); batch_add(&cmds, PIPELINE_SELECT | PIPELINE_SELECT_MEDIA); batch_add(&cmds, MI_NOOP); gen7_emit_pipeline_invalidate(&cmds); gen7_emit_pipeline_flush(&cmds); gen7_emit_state_base_address(&cmds, descriptors); gen7_emit_pipeline_invalidate(&cmds); /* Set the clear-residual kernel state */ gen7_emit_vfe_state(&cmds, bv, urb_size - 1, 0, 0); gen7_emit_interface_descriptor_load(&cmds, descriptors, desc_count); /* Execute the kernel on all HW threads */ for (i = 0; i < num_primitives(bv); i++) gen7_emit_media_object(&cmds, i); batch_add(&cmds, MI_BATCH_BUFFER_END); } int gen7_setup_clear_gpr_bb(struct intel_engine_cs * const engine, struct i915_vma * const vma) { struct batch_vals bv; u32 *batch; batch_get_defaults(engine->i915, &bv); if (!vma) return bv.size; GEM_BUG_ON(vma->obj->base.size < bv.size); batch = i915_gem_object_pin_map(vma->obj, I915_MAP_WC); if (IS_ERR(batch)) return PTR_ERR(batch); emit_batch(vma, memset(batch, 0, bv.size), &bv); i915_gem_object_flush_map(vma->obj); __i915_gem_object_release_map(vma->obj); return 0; }