/* SPDX-License-Identifier: MIT */ /* * Copyright © 2022 Intel Corporation */ #ifndef _XE_GUC_LOG_H_ #define _XE_GUC_LOG_H_ #include "xe_guc_log_types.h" #include "abi/guc_log_abi.h" struct drm_printer; struct xe_device; #if IS_ENABLED(CONFIG_DRM_XE_LARGE_GUC_BUFFER) #define CRASH_BUFFER_SIZE SZ_1M #define DEBUG_BUFFER_SIZE SZ_8M #define CAPTURE_BUFFER_SIZE SZ_2M #else #define CRASH_BUFFER_SIZE SZ_8K #define DEBUG_BUFFER_SIZE SZ_64K #define CAPTURE_BUFFER_SIZE SZ_1M #endif /* * While we're using plain log level in i915, GuC controls are much more... * "elaborate"? We have a couple of bits for verbosity, separate bit for actual * log enabling, and separate bit for default logging - which "conveniently" * ignores the enable bit. */ #define GUC_LOG_LEVEL_DISABLED 0 #define GUC_LOG_LEVEL_NON_VERBOSE 1 #define GUC_LOG_LEVEL_IS_ENABLED(x) ((x) > GUC_LOG_LEVEL_DISABLED) #define GUC_LOG_LEVEL_IS_VERBOSE(x) ((x) > GUC_LOG_LEVEL_NON_VERBOSE) #define GUC_LOG_LEVEL_TO_VERBOSITY(x) ({ \ typeof(x) _x = (x); \ GUC_LOG_LEVEL_IS_VERBOSE(_x) ? _x - 2 : 0; \ }) #define GUC_VERBOSITY_TO_LOG_LEVEL(x) ((x) + 2) #define GUC_LOG_LEVEL_MAX GUC_VERBOSITY_TO_LOG_LEVEL(GUC_LOG_VERBOSITY_MAX) int xe_guc_log_init(struct xe_guc_log *log); void xe_guc_log_print(struct xe_guc_log *log, struct drm_printer *p); void xe_guc_log_print_dmesg(struct xe_guc_log *log); struct xe_guc_log_snapshot *xe_guc_log_snapshot_capture(struct xe_guc_log *log, bool atomic); void xe_guc_log_snapshot_print(struct xe_guc_log_snapshot *snapshot, struct drm_printer *p); void xe_guc_log_snapshot_free(struct xe_guc_log_snapshot *snapshot); static inline u32 xe_guc_log_get_level(struct xe_guc_log *log) { return log->level; } u32 xe_guc_log_section_size_capture(struct xe_guc_log *log); u32 xe_guc_get_log_buffer_size(struct xe_guc_log *log, enum guc_log_buffer_type type); u32 xe_guc_get_log_buffer_offset(struct xe_guc_log *log, enum guc_log_buffer_type type); bool xe_guc_check_log_buf_overflow(struct xe_guc_log *log, enum guc_log_buffer_type type, unsigned int full_cnt); #endif